UPDATE: I've discovered that having this software installed wreaks havoc on Windows 10's audio system, and makes Windows Sonic and Dolby Atmos stop functioning. That's..a little frustrating?
Within a day of using the Waves NX software, I had decided to pay the 10 bucks to upgrade the 30 day free trial to the full version.
- Waves Nx Head Tracker Features: Experience the music, movies and games you love in 3D audio; Works with your computer, tablet or mobile device, using any set of headphones; Enhances the realism of Nx software with immersive 3D audio; Full-sphere (360-degree) tracking of your head movements; Compatible with Nx application for 3D audio on any.
- Details: Coupon can be used multiple times. Offer valid while promotion lasts. Exclusions: Offer cannot be used toward hardware, hardware/software combos, subscriptions, or Waves Update Plan coverage. Coupon cannot be used on the following products: Abbey Road Studio 3, Abbey Road Studio 3 + Nx Head Tracker, SuperRack, MultiRack, eMotion LV1 (16, 32, 64 channels), SoundGrid Studio (8, 16, 32.
- Waves launched a Kickstarter campaign in 2016 to help fund the production of Waves Nx, a technology that transmits 3D audio on headphones in stereo or 5.1/7.1 surround sound. The technology generates a three-dimensional virtual audioscape that allows users to.
Waves Maxx is one the most extensive, advanced voice and audio technology suites on the market, and Waves Nx 3D audio already delivers immersive experiences on best-selling gaming headsets from Turtle Beach, HyperX, and Audeze. Now Waves is taking Nx to the next level with the introduction of Waves Nx Speakers. Waves Nx delivers an immersive 3D audio experience by providing pinpoint location accuracy and lifelike sound enabling gamers to be inside the game. By recreating real-world sounds in a virtual space, Waves Nx 3D Audio surrounds the gamer in a natural environment creating a more accurate spatial scene so that they can easily pick out important.
I had never heard about Waves NX before last week. My new Dell G5 gaming laptop, a computer that I will eventually get around to reviewing, came with the Waves MaxxAudioPro software, essentially a collection of EQ tools. In the corner of the 'dimension' tab was a small link to the Waves NX website.
Waves NX started out as a software package for audio professionals that wanted to have a speaker-like mixing experience on a pair of studio headphones, and they've since adapted it into the consumer version I'm reviewing today.
Okay okay but WHAT IS IT?
It's a true 3D audio solution that combines accurate virtual speaker placements with full 3D head tracking to sell the illusion to your brain and keep the speakers located correctly in the space around you, even when you move.
We turn our heads slightly when we're listening to something, often with little movements that we don't really notice. We shift slightly to hear an interesting detail, or to move our attention to a different part of the screen.
And our brains expect the sound we're hearing to react to this movement.
With traditional headphone listening, and traditional virtual surround algorithms, the channels stay locked in place to our ears. The headphones mimic all the movements our head makes, since they're attached to our head. If you turn all the way to the side, the sound keeps coming from the same fixed points on your head.
This motion problem is the most difficult thing to get around in virtual surround, and it flattens/ruins the effect a little bit. Even if you're not consciously aware of it, the fact that the speakers are fixed in place to your head cheapens the effect for the audio processing centers in your brain.
It makes you aware that the surround isn't 'real.'
Waves NX fixes this problem with head tracking. It locates your head in 3D space, tracks the little movements that you make, and keeps the virtual speakers fixed in place by translating them around the virtual space to match your head movements. Suddenly, you've gone from having speakers fixed to your head to having 'living' speakers in a virtual 3D room.
It's very convincing!
By default, NX uses data from your webcam to track your head's location in full 3D. It doesn't just rotate the room around you for lateral movement, it translates the room in every direction, accounting for every possible tilt or vertical movement of your head. The webcam tracking is pretty good and depending on the buffer setting you use, the CPU hit is minor.
This computer and cell phone application creates a 3D audio experience on any set of headphones. Meet Waves Nx.
Waves Nx Creates 3D Audio for Headphones
You read that correctly. A software application along with a head tracker can make your headset 3D. Waves Nx recognized that most headphones are providing consumers with an audio experience that is lacking in real-world authenticity. Humans hear in 3D. Our auditory perception of the world around us is in spatial three-dimensional sound. 3D hearing combines the interactions between the acoustic soundwaves and the room or space we're in, the interaction of the soundwaves with our head and ears, and the way our brain interprets these acoustic interactions. When we move our head in the slightest, the way we hear a siren would differ from the moment before thanks to the way in which sound waves are bouncing off of walls and other objects.
Okay okay but WHAT IS IT?
It's a true 3D audio solution that combines accurate virtual speaker placements with full 3D head tracking to sell the illusion to your brain and keep the speakers located correctly in the space around you, even when you move.
We turn our heads slightly when we're listening to something, often with little movements that we don't really notice. We shift slightly to hear an interesting detail, or to move our attention to a different part of the screen.
And our brains expect the sound we're hearing to react to this movement.
With traditional headphone listening, and traditional virtual surround algorithms, the channels stay locked in place to our ears. The headphones mimic all the movements our head makes, since they're attached to our head. If you turn all the way to the side, the sound keeps coming from the same fixed points on your head.
This motion problem is the most difficult thing to get around in virtual surround, and it flattens/ruins the effect a little bit. Even if you're not consciously aware of it, the fact that the speakers are fixed in place to your head cheapens the effect for the audio processing centers in your brain.
It makes you aware that the surround isn't 'real.'
Waves NX fixes this problem with head tracking. It locates your head in 3D space, tracks the little movements that you make, and keeps the virtual speakers fixed in place by translating them around the virtual space to match your head movements. Suddenly, you've gone from having speakers fixed to your head to having 'living' speakers in a virtual 3D room.
It's very convincing!
By default, NX uses data from your webcam to track your head's location in full 3D. It doesn't just rotate the room around you for lateral movement, it translates the room in every direction, accounting for every possible tilt or vertical movement of your head. The webcam tracking is pretty good and depending on the buffer setting you use, the CPU hit is minor.
This computer and cell phone application creates a 3D audio experience on any set of headphones. Meet Waves Nx.
Waves Nx Creates 3D Audio for Headphones
You read that correctly. A software application along with a head tracker can make your headset 3D. Waves Nx recognized that most headphones are providing consumers with an audio experience that is lacking in real-world authenticity. Humans hear in 3D. Our auditory perception of the world around us is in spatial three-dimensional sound. 3D hearing combines the interactions between the acoustic soundwaves and the room or space we're in, the interaction of the soundwaves with our head and ears, and the way our brain interprets these acoustic interactions. When we move our head in the slightest, the way we hear a siren would differ from the moment before thanks to the way in which sound waves are bouncing off of walls and other objects.
Standard headphones shoot audio through each speaker separately and that audio is heard separately through each earcup. Waves Nx is looking to change that.
Waves Nx uses audio 'cross-talk' between both sides of your headphones. This allows you to hear music from both sides of your ears- creating fuller, richer sound, 5.1 and 7.1 surround sound to be exact. The head tracker paired with the app monitors your head movement and adjusts the audio accordingly while supplying it to both earcups.
This experience can be used while listening to music, gaming, or watching TV and movies. Magic movie editing software, free downloads.
Waves Nx – 3d Audio App For Win/mac
Those of you interested in transforming your headphones into a 3D over-ear monitor can look to Kickstarter to snag a pair. Waves Audio is currently selling Waves Nx (head tracker and application) for $69. Once that pledge bracket is full, Waves Nx will be available for $79, $89, and then $99 – all cheaper than the anticipated retail price of $198. The 3D audio set will ship worldwide in September.
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